Beginning Iphone 3 Development (Paperback)
Mark, D.
R 501
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eB5 010
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Description
The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com.
* The iPhone 3 update to the best-selling and most recommended book for iPhone developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * The most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK What you'll learn * Everything you need to know to develop your own best-selling iPhone apps * Best practices for optimizing your code and delivering great user experiences Who this book is for Anyone who wants to start developing for iPhone and iPod touch What's changed from the first edition of Beginning iPhone Development * All code samples have been updated to follow current Apple coding conventions * The autorotation code has been updated to use the new single-step fast autorotation instead of the original two-step method * A new section has been added introducing Core Data, covering basic principles and showing how to build a simple Core Data application * All the table view'related chapters have been updated to use table view cell styles. They've also been updated to use textLabel and detailTextLabel instead of the deprecated text property of the table view cell.
* All known errata have been corrected * All projects have been rebuilt from scratch using the SDK 3.0 templates * Many concepts have been clarified based on feedback and supplemented with information we've learned from another year of using the SDK Table of Contents * Welcome to the Jungle * Appeasing the Tiki Gods * Handling Basic Interaction * More User Interface Fun * Autorotation and Autosizing * Multiview Applications * Tab Bars and Pickers * Introduction to Table Views * Navigation Controllers and Table Views * Application Settings and User Defaults * Basic Data Persistence * Drawing with Quartz and OpenGL * Taps, Touches, and Gestures * Where Am I? Finding Your Way with Core Location * Whee! Accelerometer! * iPhone Camera and Photo Library * Application Localization * Where to Next?
Product Info
- Categories
- Sciences And Technology, Sciences
- Authors
- Barcode
- 9781430224594
- Binding
- Paperback
- Country
UK- Country of Publication
- US
- Date of Publication
- 14 July 2009
- ISBN
- 9781430224594
- Number of Pages
- 550
- Publisher
- Apress
- Subjects
- COMPUTERS / Hardware / Handheld Computing
- IPod (Digital music player)
- IPhone (Smartphone) - Programming
- Application software - Development
- Pocket computers - Programming
- Cell phones - Programming
- Computing: Consumer Books ('Technical Trade')
- ANF:Computers and IT
- Title
- Beginning iPhone 3 Development
- Year
- 2009
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