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Dungeon Siege 2 (PC)

PC

R 187

eB1 870

Average rating: 4 out of 5

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Description

It's been a generation since you vanquished the evil that plagued the Land of Ehb, and now... a new menace has awakened. In Dungeon Siege II, the sequel to the best-selling RPG from Gas Powered Games, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making.

A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunai's trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man.

And for a millennium, magic has continued to spread to the farthest corners of the world, freely flowing to any who would command it. But the tide of magic has begun to wane, heeding instead the call of an ancient legacy. From the Plain of Tears a new heir beckons, and with each day his strength grows. Consuming those who submit, eradicating those who resist. With none to oppose his ascendance, the circle will be complete, and an ancient age will begin anew.

What fate will befall the Second Age of Man? The time for judgment is nigh.

Features:

  • Elite Battle Party - Players must choose battle comrades carefully to build a party of up to six members. Parties can be honed over time using an all-new character development system filled with new skills and specialties.
  • Hero Powers - As the stakes have increased, so have the party's abilities. Each class now has access to unique Heroic Powers that are capable of turning the tide of battle, but they require wisdom and strategic timing to use properly.
  • Powerful and Unusual Allies - The packmule was only the beginning. Players can now choose from a number of exotic creatures with special abilities that adventure and grow alongside players.
  • More Dangerous Enemies - Players will face-off against opponents whose power and tactical prowess will rival their own. The enemies in "Dungeon Siege II" will have all-new powers and abilities. As a result of the new Coach AI technology introduced in "Dungeon Siege II," enemies are full of surprises.
  • Interactive World - The world of "Dungeon Siege II" is brimming with activity. From pitched battles raging around players as they adventure through the world, to special environments that players can turn to their tactical advantage in the heat of battle - players will do well to pay heed to the world around them.
  • Jaw-dropping Special Effects - The new SFX engine in "Dungeon Siege II" takes visual special effects to the next level for everything from the environmental atmosphere to dazzling spell effects, creating an engrossing and immersive gaming experience.
  • Cinematic Storytelling - "Dungeon Siege II" introduces a new Flick authoring system providing a new level of in-engine cinematic storytelling that keeps players in the game world instead of pulling them away from it. New story-driven quests provide a deeper adventure that evolves with players as they complete quests and missions.

Product Info

Categories
Action / Adventure
Country
South Africa
Platform
PC
Rating
16
Screenshots
  1. dungeonsiege2-1.jpg
  2. dungeonsiege2-2.jpg
  3. dungeonsiege2-3.jpg
  4. dungeonsiege2-4.jpg
Studio
Microsoft

Product Reviews (1)

Neil, Goodwood. 19 September 2005

Over the past weekend I put in so much time playing Dungeon Siege 2, that this morning I'm suffering a bit from Carpal Tunnel Syndrome. :)

It took me a good few hours to really get into how DS2 works, as I never played the original Dungeon Siege. Fortunately the game is relatively straight forward to pick up and play. Also my time spent playing Buldar's Gate and Champions of Norrath on the PS2 also helped me considerably.

Even though I've probably played for 15 hours or more now there is still plenty if things I have to properly figure out and use. Like for example I want to still recruit a Pet to join my party as well as magically enchant my items.

So far I've been very impressed with the luscious graphics in the game. The are some excellent spot effect like the way the earth rips apart when you cast certain spells, or the way bodies part and limbs fly apart during a particularly vicious melee attack. You can also zoom in if you want to see the action from up close.

For me DS2 has the addictiveness factor one is always looking for in a game. You just want to play for a little while longer to see what other cool spells you can acquire, or what new quests you can be tasked with. The game also awards you if you take to the time to explore every nook and cranny for hidden treasures and weapons. At the moment the only thing holding me back from playing more is silly factors like work and the pain in my right hand.

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